Puzzle & Glory, 2015
(iOS/Android)

As a Design Intern at Demiurge Studios, I was fortunate enough to learn the ropes of character design, match-3 system design, and mobile economy design. I began to flex my game writing during this internship, driving the content and implementation of 8 multi-mission themed events and shipping some of the title’s highest KPI-scoring featured characters.

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Wartide: Heroes of Atlantis

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Infinite Skater (iOS/Android)